i build the systems that power digital craft.
creative technologist specializing in motion design systems, premium ui architecture, and the invisible details that transform products from functional to unforgettable. from after effects tooling to production-grade design systems.
about
the craft behind the craft.
creative technologist
i obsess over the details most people never notice — the curve of an easing function, the rhythm of a spacing scale, the way light catches a glass surface at exactly the right angle.
my work lives at the intersection of design systems, motion engineering, and tool development. i build after effects plugins, design production-grade ui architectures, and create the invisible infrastructure that lets other creatives do their best work.
selected work
systems, tools, and experiences.
shop
tools and resources for motion designers.
capabilities
what i bring to the table.
design systems
tokens + rhythm
scalable design foundations — color ramps, spacing scales, typography rules, and component states that actually work in production.
motion engineering
physics + feel
ios-caliber motion curves, spring physics, scroll-driven animations, and the subtle micro-interactions that make interfaces feel alive.
tool development
ae plugins + scripts
after effects extensions, scriptui panels, and automation tools that save hours and eliminate repetitive work.
toolbox
the stack behind the work.
motion
after effects
expressions, scripting, complex animations, and plugin development.
interface
figma + code
design tokens, component architecture, and production handoff.
development
js + extendscript
web interfaces, ae scripting, and automation workflows.
contact
let's build something together.
currently
open for projects
interested in collaborating on motion systems, after effects tooling, or design infrastructure? i'm selective about projects but always open to interesting conversations.